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Dev Update #21 - Onwards, towards Early Access!

Dev Update #21 - Onwards, towards Early Access!

Hey there folks,

Now that you all have a date to look forward to, it's time for us to dash towards the first checkpoint (the final goal being v1.0 release in 2021 of course). Early Access has been announced, and we're here to deliver! We've been hard at work creating Solasta: Crown of the Magister's campaign, but we've also been working out the issues from our Kickstarter Demo days - camera, facial animations, bugs and quality of life galore. And of course, we'll continue to do so all throughout our Early Access! But before we start today's Dev Update...

I'm pretty sure our 3D Programmer rolled a Beast Master in his previous life, here is a hedgehog from his garden


Solasta coming to Steam Early Access October 20th 2020!

To all of you out there who rolled 1 in Intelligence (Investigation), you may want to know that Solasta is coming to Steam Early Access on October 20th 2020 (that's a bit more than one month). As a reminder, every Kickstarter Backer whose rewards included the game (Tier $18 and above) will receive an Early Access Key, and non-backers will finally be able to buy the game as well!

We updated our Steam Page with an Early Access FAQ where you can read more about our plans and what's included in Solasta's Early Access


Ask Us Anything on Discord - Thursday September 17th!

As Early Access is coming right around the corner, we'll be hosting an AMA on our official Discord server on Thursday!

Starting at 5 am PDT / 8 am EDT / 2 pm CEST, I will be online (with the rest of the team not so far away) for a few hours to answer any question you may have on Discord. Not there during those hours? Worry not, the AMA Channel will be open for the rest of the day so ask away and we'll pick back up the next morning! In order to avoid missing out on the information that will be shared, I will be compiling the questions & answers in a separate channel where only devs can talk.

Got a question? Fire away (with advantage on your roll)! 

Once the AMA is over, I will also be putting up a recap in our Forums so that those who couldn't make it don't miss out on some juicy tidbits! Don't be shy, drop by and say hello^^


Death is not the End

For most unfortunate adventurers who meet their fate at the hands of undead foes, death is a blessing more than a curse - as it is highly likely that damned will join the swelling ranks of the Undead. From the lowly skeleton to the elite Wight, all of them were once living breathing beings!

Dread Brood Concept Art

Flesh Brood Concept Art

Blood Brood Concept Art

Wight Armor 3D Model - we're trying to see if we can make the armor work on player characters as well!


More Art for the Art Gods

While there are plenty of stuff we would love to show you, we have to keep spoilers to a minimum as we still want you to discover Solasta on your own during Early Access (and later in the full release as well). Still, here is a selection of Concept Art and in-game screenshots!

Ruined mansions are pretty great... Say, how much do you think that painting is worth?

While traveling in the wild, you suddenly hear rustling! Roll 2d4 - 5 starving wolves jump from the bushes, roll initiative!

More Work In Progress Spell Icons, including Healing Push-Ups, because sport is good for your health (this one is getting reworked)


The Return of the Bloopers

Getting closer to Early Access means we're starting to squash bugs left and right... which means bloopers are back on the menu, and boy do they look spicy!

Implementing new faces means breaking the older ones, now they look like they just got hit by a Bestow Curse (CHA)

Abort, abort! Cutscene broke, cutscene broke!


That's it for today! Thank you for reading, and don't hesitate to drop by our Forums or our Discord Server.

Read our previous articles here:

Article by Tactical Myzzrym

15 September 2020
Solasta Early Access Date Reveal - October 20th 2020!

Solasta Early Access Date Reveal - October 20th 2020!

Hey there folks,

We weren't lying when we said that our Gamescom Trailer was a teaser... We're now ready to reveal the full Trailer - and the Early Access date with it! Mark your calendar, for in a bit more than a month on October 20th, Solasta: Crown of the Magister will be available on Steam Early Access!

Are you excited yet? We sure are!

Hello Pax Online!

Tactical Adventures will be part of Pax Online, from Sept 12th to Sept 20th! You know what that means... Our Demo is once again up and running for the time being! 

More info on that soon!

Updated Steam Page with Early Access Information

Why Early Access?

Early Access allows us to deliver on something we’ve always promised since the game was announced – and that is working hands in hands with our players. With Early Access available to our community, we’ll be able to receive much more qualitative feedback, which in turn ensures that we’ll be able to deliver an even greater experience at release


Approximately how long will this game be in Early Access?

While it is difficult to pinpoint an exact date – especially as we’ll be implementing suggestions and changes from the community as we go – we are still looking for a release in 2021. Ideally we’d like to aim for 6 months, but it’s hard to be 100% certain!


How is the full version planned to differ from the Early Access version?

The Early Access version of Solasta includes Act 1 and a teensy bit of Act 2 – which should be more than 10h of content to go through. Every ancestry, class and archetype is unlocked during Early Access, with the maximum level capped to 6. We believe that it is very important for players to reach level 5, as many archetypes start shining around this stage: 2nd attack for martial classes, access to powerful AoE spells, stronger cantrips... It is a very different experience from the early levels, and can affect the balance of later encounters drastically.

The release version of Solasta will include Act 2 and Act 3 in full, as well as adding many side quests such as the Legendary Monster Hunt from our Kickstarter stretch goals, or the characters’ background quests. It will also unlock access to additional locations to explore – and of course plenty of loot to boot. It will also bring party up to level 10! As a whole, Solasta should take around 40h to complete, although that number may very well vary depending on the difficulty level.


What is the current state of the Early Access version?

As stated before, Early Access gives you access to the full Character Creation Tool with all the ancestries, classes, archetypes and backgrounds. You will be limited to level 6 maximum, and won’t be able to progress past the start of Act 2. As with every Early Access games, there will be small kinks here and there, such as bugs or balance issues – but we’re confident that we’re providing a strong and enjoyable experience from the get-go with the release of our Early Access! As a matter of fact, it is important for us to get as far as we can in terms of stability & polish for this Early Access, so that you can provide better feedback. The game will be available in English, French, German and Simplified Chinese during Early Access, but we’re looking to add more for the final release.

Important Note: Considering the fact that game development is a very iterative process, please understand that your saves will likely be incompatible with larger updates and with the full game release. As such, if you’re looking for the complete experience Solasta can offer, we encourage you to wait for the full release.


Will the game be priced differently during and after Early Access?

Yes, Solasta: Crown of the Magister will be slightly cheaper during Early Access, as we believe each player helps us better shape the final release of our game!


How are you planning on involving the Community in your development process?

Solasta has a very active Discord server as well as an official forum where we gather all of our players’ feedback. We’ve already implemented many suggestions from the Steam Spring and Summer Festivals thanks to people playing our Demo – and we’re looking to do that again (and again!) during Early Access of course.


That's it for today! Thank you for reading, and don't hesitate to drop by our Forums or our Discord Server.

Article by Tactical Myzzrym

9 September 2020
Dev Update #20 - Gamescom is over!

Dev Update #20 - Gamescom is over!

Hey there folks,

Gamescom is over, and what a weekend that was! From the Early Access announcement to the multiple Art Team Behind the Scene videos and our Dev Live Stream, Gamescom was packed. But before we start today's Dev Update, you know what time it is...

Nap Time! Wait no that's not it.


Solasta coming to Steam Early Access Fall 2020!

For those who might have missed the information, Solasta is heading to Steam Early Access in Fall 2020! And of course, every Kickstarter Backer whose rewards included the game (Tier $18 and above) will receive an Early Access Key as soon as it hits the store. More info to come soon!


Gamescom VOD Collection

Not everyone could tune in live to our different Gamescom events, so here they are for you to watch at your leisure:


I ain't afraid of no ghosts!

Following the wake of undeads from our previous Dev Updates, ghosts and other spectral horrors just made their way into Solasta! Now thankfully, not all of them are bloodthirsty monsters looking to hunt your party down - you may even find some friendly faces in the Badlands!

Oy, can you at least say hello before asking these things? How rude. Back in my days...

So... in case you thought regular spiders weren't scary enough, here are Spectral Spiders for your enjoyment

Speaking of undeads, here is an updated sketch of the Blood Brood


New environments & other beauteous thingies

Some of you requested new environments to feast their eyes on - and I, being a merciful Community Lead, shall provide.

You will find much more than damp caves and scorched roads in Solasta

Would you look at that, traps are now more than a simple red square.The future is here!

New spell icons in preparation for Early Access!


That's it for today! Thank you for reading, and don't hesitate to drop by our Forums or our Discord Server.

Read our previous articles here:

Article by Tactical Myzzrym

2 September 2020
Solasta coming to Steam Early Access in Fall 2020!

Solasta coming to Steam Early Access in Fall 2020!

Hey there folks,

The cat's out of the bag! Solasta is heading to Steam Early Access in Fall 2020, and everyone's invited! For those who missed the trailer, here it is:

Q: Will Kickstarter Backers get a key for the Early Access?

A: Yes! Every Kickstarter Backer whose rewards included the game (Tier $18 and above) will receive an Early Access Key as soon as it hits the store!

Q: When will Early Access be available?

A: Fall 2020, more info to come!

Q: Where can I get more info about Solasta Early Access?

A: Tune to our Dev Live Stream later today (Friday 29th) at 7 am PDT / 10 am EDT / 4 pm CEST to ask all your questions about Early Access! We'll do a recap later next week.


Gamescom Event Calendar Reminder

  • Red Color: Live Streams on our Twitch ChannelMake sure not to miss them, as we'll talk to viewers directly.
  • Green Color: Behind the Scene Videos (on Twitch) by our Art Team! Come and watch the daily work of our Art Director, Lead Animator, VFX and Environment Artist. 
    • Note: Music of Solasta is a one hour compilation of Work In Progress music tracks of Solasta, not all of them may appear in the final game!
  • Yellow Color: Come and hang out in Tactical Adventures' Indie Arena Booth with Myzzrym, Community Lead


That's it for today! Thank you for reading, and don't hesitate to drop by our Forums or our Discord Server.

Article by Tactical Myzzrym

26 August 2020
Gamescom x IGN x Solasta - Get ready for a big reveal!

Gamescom x IGN x Solasta - Get ready for a big reveal!

Hey there folks,

Are you ready for Gamescom later this week? We've got a big reveal right around the corner, so make sure you don't miss it! 


Solasta x IGN - Big Reveal

Make sure you tune in to IGN following the Gamescom Opening Night Live on Thursday 27th, around 1 pm - 2 pm PDT/ 4 pm - 5 pm EDT / 10 pm - 11 pm CEST. What is this all about? We sure don't want to spoil the surprise, but you'll see! 

Solasta x Gamescom - A whole lot of events!

Did you think we were just going to dump an announcement and vanish from Gamescom? No no no, Tactical Adventures will be here during the entirety of Gamescom, with plenty of events for you! Of course, feel free to drop by our Discord server during Gamescom, we'll likely be around to chat.

  • Red Color: Live Streams on our Twitch ChannelMake sure not to miss them, as we'll talk to viewers directly.
  • Green Color: Behind the Scene Videos (on Twitch) by our Art Team! Come and watch the daily work of our Art Director, Lead Animator, VFX and Environment Artist. 
    • Note: Music of Solasta is a one hour compilation of Work In Progress music tracks of Solasta, not all of them may appear in the final game!
  • Yellow Color: Come and hang out in Tactical Adventures' Indie Arena Booth with Myzzrym, Community Lead

Solasta x Steam - The Demo is up again!

For those who didn't have a chance to play it yet, Solasta's Steam Summer Festival Demo will be up again from Thursday 27th to Monday 31st. Make sure to grab it while it's available!

Article by Tactical Myzzrym

25 August 2020
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Our Team

The founder, Mathieu Girard, was co-founder of Amplitude Studios. For Tactical Adventures, he has gathered a team of experienced industry veterans, all with experience from major publishers or indie studios.

Brought together by our shared expertise and passionate about making games, we plan to remain a small studio of 15 to 20 people, efficient and focused on creating great games with powerful narratives.

We are all big fans of board games and tabletop role playing games, and the objective of Tactical Adventures is to design a unique experience on computers and consoles. Supported by experienced partners, we are a united and ambitious team.

Our Mission

Our goal is to recreate the feel of a tabletop RPG onscreen, through the faithful adaptation of rules and universes.

While computer RPGs have existed for almost 40 years, the technology has progressed, new forms of interaction have been invented, and Tactical Adventures has created some critical evolutions in computer RPG mechanics, which will bring the interactive experience as close to that of a tabletop RPG as possible.

Want to join us ?

There are no current openings, but if you are really talented at what you do and you would like to join us, feel free to contact us !



Contact

To learn more, contact us: